![]() Again, it’s worth highlighting that Battlefront 2 corrected course-now, it remains to be seen if Diablo Immortal does the same, given its huge initial launch. Requiring so much of players who bought a full-priced AAA game didn’t go well. However, it would take 4500 hours of gameplay, which amounts to about half a year, to do that. That is a huge chunk of the game locked behind microtransactions to be fair, it could all be unlocked for free. The easiest way to boil down Battlefront 2 ’s launch controversy is that it would take about $2000 to unlock all of its content. ![]() Star Wars Battlefront 2 Microtransactions RELATED: Maxroll Discontinuing Diablo Immortal Support Diablo Immortal vs. Still, looking at the two, it seems clear Diablo Immortal trumps one of the worst microtransaction debacles in recent history. At the very least, DICE and EA responded early on, but Blizzard has been largely quiet. Credit where’s credit due, as DICE and EA turned that ship around and Battlefront 2 would go on to become remembered as a great Star Wars game, but its launch was surrounded by controversy around its microtransactions. ![]() In fact, it brings to mind the launch of Star Wars Battlefront 2. Since its launch, it has been mired in even more controversy as players realized exactly how expensive and predatory these microtransactions were. ![]() It has flip-flopped from a bad reveal to good news and decent previews to an encouraging launch but a distressing failure, in terms of reception, as players reach Diablo Immortal’s endgame. Diablo Immortal has been mired in controversy since the initial reveal. ![]()
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